Who: New Arrivals, Graham Baker, OPEN
Where: Briefing Room
When: Early morning, Juno 3rd
Warnings: None

When awakening, the immediate surroundings are swarming with activity. The people in the medical ward are polite and understanding, but firmly refuse to answer questions until the briefing. They move with a practiced efficiency, already veterans of this kind of thing. The same goes for the robots in the hangars. Either given hospital outfits resembling very comfortable pajamas, drone bodies, or their own bodies, they are escorted by polite, unyielding people in red and black uniforms to the briefing room.

The Briefing room is large. Not enough to accommodate a giant, but spacious enough for several dozen people. The tiles are black and featureless while the walls are nice, soothing colors. The chairs are high-backed and well-cushioned, more like comforting eggs floating a foot or so off the ground than anything else. Set into the ceiling and floor near the front is a large holographic projector. The floor in front of each seat also has a smaller projector, allowing people to see what the bigger device is showing without having to angle for a view. As of now, it merely displays a rotating pyramid.

Two members of Security stand at attention near the front of the room, seeming slightly unhappy to be here. Graham Baker stands at the head of the room with an easy smile.

[Questions to the NPCs will go in the briefing thread. The rest of the post is there for people to mill about and do whatever with. The mods will not be doing hangar/medical awakenings unless it's specifically asked for.]
Who: New Arrivals, Graham Baker, OPEN
Where: Briefing Room
When: Early morning, Juno 3rd
Warnings: None

When awakening, the immediate surroundings are swarming with activity. The people in the medical ward are polite and understanding, but firmly refuse to answer questions until the briefing. They move with a practiced efficiency, already veterans of this kind of thing. The same goes for the robots in the hangars. Either given hospital outfits resembling very comfortable pajamas, drone bodies, or their own bodies, they are escorted by polite, unyielding people in red and black uniforms to the briefing room.

The Briefing room is large. Not enough to accommodate a giant, but spacious enough for several dozen people. The tiles are black and featureless while the walls are nice, soothing colors. The chairs are high-backed and well-cushioned, more like comforting eggs floating a foot or so off the ground than anything else. Set into the ceiling and floor near the front is a large holographic projector. The floor in front of each seat also has a smaller projector, allowing people to see what the bigger device is showing without having to angle for a view. As of now, it merely displays a rotating pyramid.

Four members of Security stand at attention near the front of the room, seeming slightly unhappy to be here. Graham Baker stands at the head of the room with an easy smile.

[Questions to the NPCs will go in the briefing thread. The rest of the post is there for people to mill about and do whatever with. The mods will not be doing hangar/medical awakenings unless it's specifically asked for.]
Who: New Arrivals, Graham Baker
Where: Briefing Room
When: Late afternoon, Aprilo 29th
Warnings: None

When awakening, the immediate surroundings are swarming with activity and very chaotic. The people in the medical ward are polite and understanding, but firmly refuse to answer questions until the briefing. Especially not after some group of kooks earlier decided that they'd throw a tantrum and bug out of the hospital before anything can get said. Either given hospital outfits resembling very comfortable pajamas, drone bodies, or their own bodies, they are escorted by polite, unyielding people in red and black uniforms to the briefing room. Fortunately for the robots, things are much more organized.

The Briefing room is large. Not enough to accommodate a giant, but spacious enough for several dozen people. The tiles are black and featureless while the walls are nice, soothing colors. The chairs are high-backed and well-cushioned, more like comforting eggs floating a foot or so off the ground than anything else. Set into the ceiling and floor near the front is a large holographic projector. The floor in front of each seat also has a smaller projector, allowing people to see what the bigger device is showing without having to angle for a view. As of now, it merely displays a rotating pyramid.

Ten members of Security line the walls and various exits, looking rather displeased to be here. Graham Baker, a balding man in an ill-fitting suit, stands at the head of the room with an easy smile, seemingly unbothered by any previous ruckus.

[Questions to the NPCs will go in the briefing thread. The rest of the post is there for people to mill about and do whatever with. The mods will not be doing hangar/medical awakenings unless it's specifically asked for.]
Who: New Arrivals, Graham Baker
Where: Briefing Room
When: Late afternoon, Aprilo 13th
Warnings: None

When awakening, the immediate surroundings are swarming with activity. The people in the medical ward are polite and understanding, but firmly refuse to answer questions until the briefing. They move with a practiced efficiency, already veterans of this kind of thing. The same goes for the robots in the hangars. Either given hospital outfits resembling very comfortable pajamas, drone bodies, or their own bodies, they are escorted by polite, unyielding people in red and black uniforms to the briefing room.

The Briefing room is large. Not enough to accommodate a giant, but spacious enough for several dozen people. The tiles are black and featureless while the walls are nice, soothing colors. The chairs are high-backed and well-cushioned, more like comforting eggs floating a foot or so off the ground than anything else. Set into the ceiling and floor near the front is a large holographic projector. The floor in front of each seat also has a smaller projector, allowing people to see what the bigger device is showing without having to angle for a view. As of now, it merely displays a rotating pyramid.

Two members of Security stand at ease near the front of the room. They seem more occupied with discussing some upcoming sporting event than anything else. Graham Baker stands at the head of the room with an easy smile.

[Questions to the NPCs will go in the briefing thread. The rest of the post is there for people to mill about and do whatever with. The mods will not be doing hangar/medical awakenings unless it's specifically asked for.]
Who: New Arrivals, Graham Baker
Where: Briefing Room
When: Late afternoon, Aprilo 1st
Warnings: None

When awakening, the immediate surroundings are swarming with activity. The people in the medical ward are polite and understanding, but firmly refuse to answer questions until the briefing. They move with a practiced efficiency, already veterans of this kind of thing. The same goes for the robots in the hangars. Either given hospital outfits resembling very comfortable pajamas, drone bodies, or their own bodies, they are escorted by polite, unyielding people in red and black uniforms to the briefing room.

The Briefing room is large. Not enough to accommodate a giant, but spacious enough for several dozen people. The tiles are black and featureless while the walls are nice, soothing colors. The chairs are high-backed and well-cushioned, more like comforting eggs floating a foot or so off the ground than anything else. Set into the ceiling and floor near the front is a large holographic projector. The floor in front of each seat also has a smaller projector, allowing people to see what the bigger device is showing without having to angle for a view. As of now, it merely displays a rotating pyramid.

Three Security personnel, dressed in their red and black uniforms, stand at ease in the rooms in strategic areas. One man stands at the head. Graham Baker, a middle-aged man showing the first signs of balding and wearing a wrinkled business suit, clasps his hands behind his back and smiles.

[Questions to the NPCs will go in the briefing thread. The rest of the post is there for people to mill about and do whatever with. The mods will not be doing hangar/medical awakenings unless it's specifically asked for.]
Who: New Arrivals, Graham Baker
Where: Briefing Room
When: Late afternoon, Mardo 14th
Warnings: None

When awakening, you'll find the area you're in to be very busy. The people in the medical ward are polite and understanding, but firmly refuse to answer questions until the briefing. The same goes for the robots in the hangars. Either given hospital outfits resembling very comfortable pajamas, drone bodies, or their own bodies, they are escorted by polite, unyielding people in red and black uniforms to the briefing room.

The Briefing room is large. Not enough to accommodate a Cybertronian, but spacious enough for several dozen people. The chairs are high-backed and well-cushioned, more like comforting eggs floating a foot or so off the ground than anything else. Set into the ceiling and floor near the front is a large holographic projector. The floor in front of each seat also has a smaller projector, allowing people to see what the bigger device is showing without having to angle for a view.

Four Security personnel, dressed in their red and black uniforms, stand at ease in the rooms in strategic areas. They seem fairly relaxed. One man stands at the head. Graham Baker, a middle-aged man showing the first signs of balding and wearing a rumpled business suit perhaps a size too small around the waist, nervously clasps his hands together and smiles.

[Questions to the NPCs will go in the briefing thread. The rest of the post is there for people to mill about and do whatever with. The mods will not be doing hangar/medical awakenings unless it's specifically asked for.]
Who: New Arrivals, Graham Baker
Where: Briefing Room
When: Late afternoon, Februaro 30th
Warnings: None

When awakening, you'll find the area you're in to be very busy. The people in the medical ward are polite and understanding, but firmly refuse to answer questions until the briefing. The same goes for the robots in the hangars. Either given hospital outfits resembling very comfortable pajamas, drone bodies, or their own bodies, they are escorted by polite, unyielding people in red and black uniforms to the briefing room.

The Briefing room is large. Not enough to accommodate a Cybertronian, but spacious enough for several dozen people. The chairs are high-backed and well-cushioned, more like comforting eggs floating a foot or so off the ground than anything else. A half completed, but still functional, holographic display is settled into the floor, showing a slowly rotating pyramid.

A few Security personnel, dressed in their red and black uniforms, stand at ease in the rooms in strategic areas. They seem fairly relaxed. One man stands at the head. Graham Baker, a middle-aged man, showing the first signs of balding and wearing a rumpled business suit perhaps a size too large, nervously clasps his hands together and smiles.

[Questions to the NPCs will go in the briefing thread. The rest of the post is there for people to mill about and do whatever with. The mods will not be doing hangar/medical awakenings unless it's specifically asked for.]
Who: New Arrivals, Captain Jack Hollis, Science Captain Urist McEngineer, Graham Baker
Where: Briefing Room
When: Late afternoon
Warnings: None

When awakening, you'll find the area you're in to be very busy. The people in the medical ward are polite and understanding, but firmly refuse to answer questions until the briefing. The same goes for the robots in the hangars. Either given hospital outfits resembling very comfortable pajamas, drone bodies, or their own bodies, they are escorted by polite, unyielding people in red and black uniforms to the briefing room.

The room is large, but not quite large enough for some of the bigger Cybertronians. They've been given drone bodies at least, skinny little things with no real features beyond primitive masks made of paper plates. There's seats for everyone, at least, well-cushioned and comfortable, and the room is pleasantly lit.

A few Security personnel, dressed in their red and black uniforms, stand at ease in the rooms in strategic areas. Three men stand at the head. One is Graham Baker, a slightly nervous-seeming middle-aged man wearing a multi-layered business suit that seems rumpled and oversized. The other two men are dressed in military uniforms, one with the blue undershirt and piping of Command, while the other wears the gold of Science.

[Questions to the NPCs will go in the briefing thread. The rest of the post is there for people to mill about and do whatever with.]
Early in the morning, everyone's comm devices start jangling in pleasant tones, marking a new message. It's text, posted over the network, and at the top is an official looking seal, featuring the rotating pyramid that seems to be the Confederacy's symbol.

So, I hear you people woke up yesterday. Congratulations. I'm sorry you had to deal with that simpering incompetent, Baker. Allow me to illuminate you so that you can better appreciate your situation.

It is 0458 A.C. That's After Confederation, marking the date in which humanity, the Dorfs, and the Jool chose to band together for power, security, and knowledge. By old Earth calendars, that puts us somewhere near the end of the 27th Century, but I don't know exactly when. Ancient history is not my area of expertise and we had multiple calendar changes before settling on an interstellar standard.

I am Thaddeus T. Thrax III, deputy mayor of the Teuberg, the mighty cityship on which you stand. The city in which you now live is in a ship sixty miles across, with layers bringing our great vessel up to thirty miles in height. At the time of this writing, it houses some five hundred thousand souls. We are a great city, born and bred to colonize brave new worlds and explore unseen frontiers. The mayor, the honorable Ms. Maria Masters, will address you when we've finished this latest round of memorial services. Fleet Admiral Bulsara may also address you. Do not try to address him first.

You have been given two months to examine this city, see its needs, and decide where you fit in. Will you join the government? Perhaps you'd rather see what lower-level employment there is, such as becoming a baker or working at a market? Furthering your education is highly suggested and, unlike some more primitive cultures, we respect students and will provide you with living expenses as you work. As a note, this will be mandatory for citizens up to the age of sixteen, our legal limit for adulthood. I should also bring up that we do allow apprenticeships for our younger citizens and guests, should they decide on an employment track they desire early on.

Scholarly pursuits and regular life too boring for you? Fair enough. There is always the military, of course. We just lost thirty of those brave souls in a skirmish yesterday, I'm sure the recruiters will be happy to hear from you. We have tracks for Medical, Command, Engineering, Security/Infantry, Pilots, and Science. That said, you will still be expected to go through training. It will not be easy but after a few swift weeks, you too can go to interesting new places, meet fascinating new people, and pray to whatever God you worship that they don't speak with acid rainbows. Some of them do. I've met them.

Of course, not everyone will want such a rigid, disciplined life. You can hardly be blamed, the military isn't for everyone. But if you still want to defend this city, you may wish to join the militia. Civilian operated, funded, and supplied, the militias of old Earth traditionally answered to the county or the Count, with no connection to the military. Here, though, the military is in command. The militia will have a military liason, but you will not have to follow the same strict discipline of our men and women in uniform. You will deploy when they say and do your utmost to follow their orders in a combat situation, but the rest is up to you. God help us.

Of course, if you want off this ship, there are plenty of other jobs other than fighting. We are always on the lookout for skilled farmers, educators, diplomats, pilots, traders, and asteroid miners! Plus, we will provide training for any of these jobs. We have two agricultural vessels available, and they could use all the help they get. Or, if you fancy yourself some kind of pop star or athlete, you could try for a job in the entertainment sector. I should warn you that competition is stiff. I could not in good conscience honestly suggest any of those jobs.

The more irritating among you might be asking now, "What if we don't want to help out? We didn't ask to come here." Well, we certainly would regret it if you felt that way, as we are doing our best to help you fit in and return you safely to your homes. However, after two months we'll no longer have the resources or the patience to assist you. We will drop you off at the nearest inhabitable planet or neutral space station and leave you there.

Ultimately, I hope it won't come to that. I wish for you to be as happy and productive as any average citizen. We will do our utmost to reverse the accident that brought you here, and it is my hope that when you do, you leave our universe a richer person than you entered it.

Your servant,
Thaddeus T. Thrax III
Deputy Mayor
crux_mods: (Default)
Whatever your activities before, they're interrupted by a sudden lurching feeling, like someone's put a hook into the pit of your very being and yanked. There's a brief burst, a brilliantly twisting tunnel? And then silence. Stars fill your vision, along with bodies, machines, and not much else before everything mercifully goes black. The shock of it, more than the lack of air.

And then, there's sound. There's not much at first. Beeping. Lots of beeping. Some of it is irritatingly loud, and apparently it's the cause of a lot of excitement. When vision returns, the first thing to note would be alien writing blinking in your field of vision, displayed on a monitor or a clear bubble somewhere. Alien, but familiar enough for you to read "Awakening". Whatever that means, you're apparently not alone, as people in black and white uniforms are rushing through the large room you're in, the room filled with people hooked up to all kinds of machines. Of course, some of them don't look entirely like people.

All of a sudden, a haggered face fills your field of vision. "Great Shades of Elvis! Another one! Look, please remain calm." The poor nurse turns and starts to fiddle with some of the machines surrounding you. "There's been an accident, but you're okay. Try to stay quiet and don't disturb the other patients. Someone will be with you in a moment." They turn away to shout across the room, as if that wouldn't disturb anyone. "Hoi, Oglaf! Mark this one as alive so Security can take them for the briefing!" He gestures at some official looking people in red and black uniforms assisting other patients into wheelchairs. "Just flag one of them down, they'll take you to the briefing. We'll explain everything. Just don't panic, you're in good hands." He grins and pats your shin. "Welcome to the Fleet, eh? 'scume, someone else is starting to budge and I gotta make sure it's not some poor sot swallowed his tongue again." With that, he leaves you alone with your thoughts and the bright lights.

[Medical Arrival | Hangar Arrival | Briefing | Post-Briefing 1 | Post-Briefing 2]
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